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XBOX360

January 10, 2010

XBR-Flash for Linux v0.2 beta *update: v0.2.3*

Trancy released a new version of XBR-Flash. With LFlash it was already possible to update your XBReboot on NAND-16mb consoles directly from your Xbox 360 booted into a Linux Distro like Gentoo (so no need to flash over LPT or USB again). Based on LFlash, XBR-Flash however will now allow you to flash on 256/512mb consoles as well and v0.2 comes with more additional features.
[QUOTE]
USE THIS SOFTWARE AT OWN RISK.

Two new features must be tested for 16/256/512MB Nands, so I need some more Beta-tester again ;)
- Bad Block Management (BBM)
- KV and Config Injection

usage: ./a backup.bin xbr_virgin.bin -i

backup.bin Backup from your current Nand
xbr.bin XBReboot file
-i [optional] Injecting KV and Config from the current Nand to XBR-File

If you want to use -i (Injecting KV and Config), KV and Config must be valid in the current Nand, because XBR-Flash read the current Nand out and inject this to the XBR-file

Thanks goes to tmbinc, Redline99 and other I forgot

History
v0.1 initial by tmbinc
v0.1.x used sources from Redline99 (Xell mods)
v0.1.1 modified by trancy
v0.2 Added Bad Block Management (BBM)
Added KV and Config Injection
v0.2.1 Hotfix for BBM
v0.2.2 2nd Hotfix for BBM
v0.2.3 Hotfix for KV and Config Injection
[/QUOTE]

Note: This tool can of course only be only be used if you already run XBReboot/XeLL and want to update to a newer version (will be much faster, certainly on BB NANDs), the first time to perform the hack you will still have to do it over LPT or USB.

*Update* Trancy made a hotfix (v0.2.1) for the problem with bad blocks! But it needs testing again – so please report your findings!
*Update* 2nd hotfix for bad blocks (reserved area is on the end of 64 MB and not 256 or 512)
*Update* v0.2.3, fixed KV and Config Injection

Official Site: n/a, by Trancy
Download v0.2.3: here
News-Source: xboxhacker.org



XBOX360

CES: Xbox’s Greenberg on 3D games

From gamepro.com:
[QUOTE]
Xbox spokesman Aaron Greenberg talks to GamePro about 3D gaming, Game Room details, and the status of CES!

* GP: It seems like one of the biggest trends at CES is 3D-there were 3D televisions and one of PlayStation’s biggest parts of Sony’s press conference was 3D PS3 games. Where does Xbox stand on 3D gaming?
* AG: We support 3D today-we’re a fully compatible 3D console, and I think it’s just a matter of developers wanting to make 3D games and consumers wanting to bring 3D into their homes. I think it’s unclear how much demand there is for that. I think it’s clear that the technology is here, and I think we’re seeing a lot of that, but it’s a pretty big investment to buy a 3D TV. I mean, it’s exciting technology, but when it will ever reach mainstream adoption is unclear to us.
One of the things we love about project Natal is that it works with every Xbox 360-we’re able to add that experience to this generation without requiring you to have to buy a new console or new TV. The simplicity of that makes it so that we know millions of consumers will be able to experience that this holiday. We do 3D-the Scrap Metal game we have for Xbox Live Arcade is on the floor, and it’s a fantastic title, I suggest you check it out-it’s made by the same guys who made N+-it has a 3D mode that you can use with any TV. If 3D becomes more popular with consumers, we’ll adopt accordingly.
[/QUOTE]

Full Interview: gamepro.com



xbox

January 9, 2010

Final Burn Legends v1.3

Nes6502 released a new version of Final burn Legends for Xbox1.
What’s new/fixed:
* Fixed controls for:
Mega Man – the power battle
Mega Man 2 – the power fighters

Official Site: n/a, by Nes6502
Download: n/a (built with XDK)



XBOX360

There’s no need for a new Xbox, says Microsoft

From guardian.co.uk:
[QUOTE]
We all know that the games business goes in cycles and that a new generation of consoles always comes along to replace whatever is popular today. In fact, we should now be talking about the Xbox 720, Sony PlayStation 4 and Wii II, or whatever they might be called, because game developers need a couple of years to create new games to exploit the new hardware capabilities that justify the launch of a new generation. But we aren’t, and Microsoft doesn’t want us to.

“I think it’s important to say that the Xbox 360 is the console of the long future for us. There is no need to launch a new console, because we’re able to give this console new life either with software upgrades or hardware upgrades like Project Natal,” said David Hufford, senior director of Xbox product management in a briefing at the Consumer Electronics Show in Las Vegas. “The Xbox 360 was designed for a long life, and I don’t even know if we’re at the midpoint yet.”
[/QUOTE]

Full Story: guardian.co.uk